FRAPS, a popular solution, doesn't work in DX12 enabled games, for example. And they're also looking into adding an FPS counter into the game since very few external solutions support UWP or even being available in DirectX 12. At the moment they're working on a fix for that. Unfortunately, if you have a 60Hz monitor, you're still limited to the up to 60FPS, even with V-sync turned off. This new update will include a lot of performance optimizations, tweak Ambient Occlusion and disable mouse smoothing, some of the most requested additions to the game.
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